Design Patterns

원리λ₯Ό μ•Œλ©΄ λΉ„μŠ·ν•œ 도ꡬλ₯Ό λ§Œλ“€ 수 μžˆλ‹€. 도ꡬλ₯Ό μ‚¬μš©ν•˜λŠ” μ‚¬λžŒμ΄ 될것인가 도ꡬλ₯Ό μ΄ν•΄ν•˜λŠ” μ‚¬λžŒμ΄ 될것인가.

What is a Pattern?

  1. Proven - νŒ¨ν„΄μ΄λΌλŠ” 것은 검증이 λλ‹€λŠ” 것이닀.

  2. Reusable - μž¬μ‚¬μš©μ΄ κ°€λŠ₯ν•˜λ‹€. out of the box solution - λ°•μŠ€μ—μ„œ κΊΌλ‚΄μ„œ λ°”λ‘œ μ‚¬μš©ν•œλ‹€.

  3. Expressive - ν‘œν˜„μ μ΄λ‹€. λͺ…μΉ­μ΄λ‚˜ 이름을 보고 μœ μΆ”κ°€ κ°€λŠ₯ν•˜λ‹€. κ³„νš(λ°©ν–₯μ„±)이지 μ†”λ£¨μ…˜μ„ μ£ΌλŠ”κ²ƒμ€ μ•„λ‹ˆλ‹€.

Object Creation Pattern

객체λ₯Ό 생성할 λ•Œ 자주 μ“°μ΄λŠ” νŒ¨ν„΄μ„ λ§ν•œλ‹€

  1. Modules - 객체, ν•©μ³μ Έμ„œ λ­”κ°€λ₯Ό μ΄λ£¨λŠ”κ±Έ λ§ν•œλ‹€. μž‘μ€κ±°λƒ ν°κ±°λŠ” 상황에 λ”°λΌμ„œ λ‹€λ₯΄λ‹€.

    • 객체 λ¦¬ν„°λŸ΄

    • var module = {
        someProp: 'hello',
        someMethod: function () {
          console.log(this.someProp);
        }
      };
    • μ μ ˆν•˜μ§€ μ•ŠλŠ” 사항

      var bankAccount = {
        balance: 900,
        deposit: function (amount) {
          this.balance += amount;
        },
        withdraw: function (amount) {
          this.balance -= amount;
        }
      };
      
      bankAccount.deposit(1000);
      bankAccount.withdraw(1000);
      
      bankAccount.balance = 0; // ?!
  • Privacy Concerns - μ½”λ“œλ₯Ό μˆ¨κΈ°λŠ”κ±΄ μ–΄λ ΅λ‹€. κ·Έλž˜μ„œ μ ‘κ·Όν•˜κΈ° μ–΄λ ΅κ²Œ λ§Œλ“€μ–΄μ•Ό ν•œλ‹€.

    • μ΄λ ‡κ²Œ μ¦‰μ‹œμ‹€ν–‰ν•¨μˆ˜ IIFEλ₯Ό μ‚¬μš©ν•˜λŠ”κ²ƒμ€ μž¬μ‚¬μš©μ΄ μ–΄λ ΅λ‹€.

  • var bankAccount = (function (){
    var balance = 900;
    return {
    deposit: function (amount) {
     balance += amount;
    },
    withdraw: function (amount) {
     balance -= amount;
    }
    };
    })();
    
    var human1BankAccount = bankAccount();
    human1BankAccount.deposit();
  • κΌ­ μ¨μ•Όν•œλ‹€λ©΄ λ„€μž„μŠ€νŽ˜μ΄μŠ€ λ‚˜λ§Œμ˜ 곡간을 λš«μ–΄λ†“λŠ”λ‹€. window.VANILLA_CODING = {} ν•΄μ„œ 곡간을 λ§Œλ“ λ‹€.

  • νŒ©ν† λ¦¬ ν•¨μˆ˜

  • function bankAccount (){
         var balance = 900;
        return {
        deposit: function (amount) {
         balance += amount;
           },
           withdraw: function (amount) {
         balance -= amount;
           }
      };
     }
    
    var human1BankAccount = bankAccount();
    human1BankAccount.deposit();
  • νŒ©ν† λ¦¬ν•¨μˆ˜λ₯Ό μ ‘κ·Όλͺ»ν•˜κ²Œ ν•˜κΈ°

  • (function bankApp () {
      function bankAccount (){
        var balance = 900;
        return {
          deposit: function (amount) {
           balance += amount;
          },
          withdraw: function (amount) {
           balance -= amount;
          }
        };
       }
    
        var human1BankAccount = bankAccount();
        human1BankAccount.deposit();
    })();
  1. SingleTons

    • 객체가 ν•˜λ‚˜λ§Œ λ§Œλ“€μ–΄ 지도둝 ν•œλ‹€. μ œν•œμ„ κ±Έμ–΄μ€€λ‹€.

    • var userModule = (function () {
        var users = [];
        var userId = 0;
      
        return {
          create: (username, password) => {
            var user = { id: userId, username, password };
            users.push(user);
            userId++;
      
            return user;
          },
          get: (username) => {
            var targetUser;
      
            users.forEach((user) => {
              if (user.username === username) {
                targetUser = user;
              }
            });
      
            return targetUser;
          }
        }
      })();
    • var HTTPModule = (function () {
        var instance = null;
      
        return {
          create: function () {
            if (!instance) {
              instance = {
                get: url => {
                  return $.get(url);
                },
                post: (url, data) => {
                  return $.post(url, data);
                }
              };
              return instance;
            } else {
              return instance;
            }
          }
        }
      })();
  2. Factory Pattern

  3. function fight() {
      console.log('μ•Όμ•„μ•„μ•„μ•„!!!');
    }
    
    /* Factory Pattern */
    function MyenuriFactory (name) {
      const m = {};
      m.name = name;
      m.from = 'poor family';
      m.cry = function () {
        console.log('μž¬μ†‘ν•¨λ―Έλ‹€..');
      };
      m.fight = fight; //μ‹Έμš°λŠ” κΈ°λŠ₯이 μžˆλ‹€. 
      return m;
    }
    
    function SyemooniFactory (level) {
      const s = {};
      s.level = level;
      s.speak = function () {
        console.log('μ €κ±° μΉ˜μ›Œ...');
      };
      s.fight = fight; // μ‹Έμš°λŠ” κΈ°λŠ₯이 μžˆλ‹€.
      return s;
    }
    
    const kim = SyemooniFactory(999);
    const yum = MyenuriFactory('yum');
  4. Mixin - κ³΅μœ ν•œλ‹€. μ½”λ“œλ₯Ό μž¬ν™œμš©ν•˜λŠ” νŒ¨ν„΄μ΄λ‹€. ν™•μž₯을 해주기도 ν•œλ‹€.

    • 변화없이 ν™•μž₯ν•΄μ€€λ‹€.

  5. var yum = MyenuriFactory('yum');
    
    function fighterDNAMixin (goodPerson) {
      goodPerson.fight = function (opponent) { // 점을 μ°μ—ˆλ‹€. 객체가 λ“€μ–΄μ˜€λŠ”κ΅¬λ‚˜.'ㅁ'
        console.log(opponent.name + '.. μ €κ±° μΉ˜μ›Œ..');
      };
    }
    
    fighterDNAMixin(yum);
  6. Chaining

  7. publish - subscribe (고릴라 업무에 λ“€μ–΄ μžˆλ‹€.)

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